How To Do The Squip's Stats in M&M In Addition(This is Only Using the Points Given From Absent Stats)
Stamina:Absent(He's'They're/It's a Computer(People Use He But the Squip is Both a Living object and as Genderless as a Cell Phone))(-10)(-10)
Dexterity:Absent(He's'They're/It's a Computer(People Use He But the Squip is Both a Living object and as Genderless as a Cell Phone))(-10)(-20)
Strength:Absent(He's'They're/It's a Computer(People Use He But the Squip is Both a Living object and as Genderless as a Cell Phone))(-10)(-30)
Agility:(He's'They're/It's a Computer(People Use He But the Squip is Both a Living object and as Genderless as a Cell Phone))(-10)(-40)
Prescence:7(14)(Above Human Limit Since is a Manipulative Supercomputer)(-26)
Awareness:0(0)(At Average but Spends 2 for +2 Will)(-24 Including Will)
Fighting:1(2)(Slightly Above Average(Kung-Fu Fists Mode))(-22)
Intellect:7(14)(-8)
Advantages:Cool 4,Jack of all Trades,Inventor(6 Ap)(-2)
Power:Regeneration 1(1 Pp/Rank)(-1)
Same Limited(-1Pp/Rank)(-2)
Same Source(-1 Pp/Rank)(-3)
Sustained From Permanent(0Pp/Rank)(-3)
Continuous From Permanent(1 Pp/Rank)(-2)
Affects Others(1 Pp/Rank)(-1)
Area(1 Pp/Rank)(0)
Resistible(-1 Pp/Rank)(-1)
Quirk(Also Regenerates Host)(-1 Flat point)(-2)
Close to Ranged(1 Pp/Rank)(-1)
Ranged to perception(1 Pp/Rank)(0)
Standard Action to Move Action(1 Pp/Rank)(1)
Move Action to Free Action(1 Pp/Rank)(2)
Trigger 2(Variable Trigger)(2 Flat Pp)(4 Points)
Innate(1 Flat pp)(5 Points)
Dimensional 3(3 Flat Pp)(8 Points)
Indirect 4(4 Flat Pp)(12 Points)
Optionally Contagious(2 Pp/Rank)(14 Points)
Subtle 1(15 Points)
Insidious(16 Points)
Sense Dependent(Thought Hearing Because of Host but Fortitude and Will(Whichever is Lower)(-1 Point/Rank)(15 Points)
Activation(Standard Action)(-2 Points)(13 points)
Feedback(Damaged when Host is Damaged)(-1 Point)(12 Points)
Distracting(Vulnerable When Activates)(-1 Point/Rank)(11 Points)
Tiring(Extra Effort to activate not Maintain)(-1 Point/Rank)(10 points)
Side effect 2(On Success or Failure Gains Disadvantage on next Damage Resistance Check) (-1 Point/Rank/Flat Rank)(8 Points)
3 Quirks(When Shut off also Stops all Thought, movement, and Communication)(-3 Flat Points)(5 Points)
Peristent regeneration(1 Point/Rank)(6 Points)
Sidekick 9 Advantage(For a Playable Host (Equal to Pl 1-3 for Power Points and Pl9 for Stat Limits)(1 Point/Flat Rank)(15 Points)
All 4 Existing Stats Require a Host(-15 Points because 7+7+1=15)(0 Points)
Also a Willingly Consumed Squip is Automatically Failed Will Save both for Damage and Others. I Still Have The Language and Senses abilties(These are Slightly Exaggerated for the High Fantasty of Mutants and Masterminds and for Higher Character Levels)(So 55 Pp Limit for that since 55/5=11 and 11-1=10 so Indestructible Removal is 45,that will also be linked to the Squipping but not to the communication so that it can branch out or have both active.)
Squip Power Points Cost+Character Power Point Cost= 15*Power Level or Less.
Power Level 10:Complete:150 PP Limit:Removable(-1Pp/5P)(Requires Squipotomy or Mountain Dew Red/Code Red to Shut off but is not as easy as Grabbing so Removable,Not Easily Removable):150/150Pp Spent(120 PP with Removable so 30 Pp Left to Spend on Characters 150/5=30 Rounded Down to 30:150-30=120)
Removable:1Pp for Indestructible
Enhanced Technology 10(2Pp/2 Ranks):10 PP:Squips Seem to Easily Hack(Security System in Do you wanna Ride for Example)
Enhanced Prescence 10(2Pp/Rank):20 PP:Social Stuff is Kind of the Purchase of a Squip.
Source(-1 Pp/Rank):-20Pp:Squips Need Mountain Dew(Normal) to Turn on.
Limited(-1 Pp/Rank):-20Pp:Squips are Temporarily Shut off by drugs/alcohol and until reactivated by Mountain dew(Normal) for Mountain Dew Red(Code Red in Book and Two Rivers)
Side Effect 2(-1Pp/Rank/Flat Rank):-40 Pp:The Shocks would work as a Dc 35(20 Ranks+15) Will Damage Save but it cannot kill,Asleep instead of Incapacitated, and the Injuries are Reversible by the Squip as a Reward of Obeying:Represents the Shocking.
Resistable(Will)(-1Pp/Rank):-20Pp:Squips are Unwilling for Obeying or Being Implanted so Can Be Rejected.
Unreliable(-1 Pp/Rank):-20Pp:Squips Can Refuse Use(The Play for Example)
Affects Corporeal 20(1Pp/Flat Rank):20Pp:A Squip can fiddle Insubstantially(In the Halloween Song At Least)
Affects Others(+1 Pp/Rank):20Pp:Part of Squipping
Affects Objects(+1 Pp/Rank):20Pp:Part of Squipping
Area(+1 Pp/Rank):20Pp:Part of Squipping
Close to Ranged(+1 Pp/Rank):20Pp:Part of Squipping
Ranged to Perception(+1 Pp/Rank):20Pp:Part of Squipping
Standard to Move Action(+1 Pp/Rank):20Pp:Part of Squipping
Move to Free Action(+1 Pp/Rank):20Pp:Part of Squipping
Optionally Contagious(+2 Pp/Rank):40Pp:Part of Squipping
Affects Others:(+1Pp/Rank):20Pp:Part of Squipping
Dimensional 3(1Pp/Flat rank):3Pp:Quantum After All
Indirect 4(1Pp/Flat Rank):4Pp:Setting Up Squips
Insidious(1Pp/Flat Rank):1Pp:Finding out Squips is Very Hard
Subtle 1(1Pp/ Flat Rank):1Pp:The initial effect is almost indistinguishable to a Seizure.
Affects Incorporeal 2(1Pp/Flat rank):A Squip can fiddle Insubstantially(In the Halloween Song At Least)
Variable Descriptor 2(1Pp/Flat Rank):2Pp: A Squip is More Than Just electromagnetic quantum psionics
Triggered 2(1Pp/Flat Rank):2Pp:A Squip Pill Could Be Set Variably
12 Dynamic Arrays(24 Pp):Squip Variants(Can Combine Them in all Sorts of Ways,As well the -X's Are Proportional to the bonuses) (Some Canon Some Fanon) (Dorkster:Does +Int and +Persuasion instead of +Prescence and +Technology)
(Dorkster and Mean Girl Madness:Does +Intellect and +Intimidation instead of +Prescence and +Technology)
(Mean Girl Madness:Does +Prescence and +Intimidation instead of +Prescence and +Technology)
(Squipzilla:Does 20 Ranks of Prescence(40 Pp) instead of Stat and Skill but The Downsides of -5 Intellect(-5Pp) and -5 Awareness(-5Pp) so the same amount.)
(Squipzilla and Dorkster:Does 20 Ranks of Prescence(40 Pp) Instead of Stat and Skill but the Downsides of -5 Awareness(-5Pp), and an Additional -5 to Will (-5Pp) so the Same Amount)
(Book Squip:Does 5 Ranks of Intellect,5 Ranks of Prescence,5 Ranks of Persuasion, and 5 Ranks of Technology instead of Stat and Skill)
(Dorkster Book Squip:Does 10 Ranks of Intellect,5 Ranks of Technology,and 5 Ranks of Persuasion instead of Stat and Skill)
(Mean Girl Madness Book Squip:Does 10 Ranks of Prescence,5 Ranks of Technology,and 5 Ranks of Intimidation Instead of Stat and Skill)
(Technological Squip:Does 10 Ranks of Technology,5 Ranks of Intellect,and 5 Ranks of prescence isntead of stat and Skill)
(Persuasive Squip:Does 10 Ranks of Persuasion,5 Ranks of Prescence,and 5 Ranks of prescence isntead of stat and Skill)
(Book Squipzilla:Does 10 Ranks of Prescence(20 Pp),10 Ranks of Intellect(20PP) instead of Stat and Skill but The Downsides of -10 Awareness(-10Pp) (So Same Total))
(Squip of All Trades:Does 3 Ranks of Intellect,3 Ranks of prescence,2 Ranks of Awareness, 2 Ranks of Fighting,3 Ranks of Technology,3 Ranks of Persuasion,2 Ranks of Intimidation,and 2 Ranks Of Deception Instead of Stat and Skill)
(Otherwise Same Exact Settings and Is Dyanmic to allow Mixing the Two)
Adding Squip Syncing And The Results of That:+3 PL.
Communication 5(4pp/Rank)(20Pp)
Source(-1 Pp/Rank):-5Pp:Squips Need Mountain Dew(Normal) to Turn on.(15Pp)
Limited(-1 Pp/Rank):-5Pp:Squips are Temporarily Shut off by drugs/alcohol and until reactivated by Mountain dew(Normal) for Mountain Dew Red(Code Red in Book and Two Rivers)(10Pp)
Side Effect 2(-1Pp/Rank/Flat Rank):-10 Pp:is Vulnerable When Uses it.(0Pp)
Affects Corporeal 5(1Pp/Flat Rank):5Pp:A Squip can fiddle Insubstantially(In the Halloween Song At Least)(5 Pp)
Affects Others(+1 Pp/Rank):5Pp:Part of Squipping(10 Pp)
Affects Objects(+1 Pp/Rank):5Pp:Part of Squipping(15 Pp)
Area(+1 Pp/Rank):5Pp:Part of Squipping(20 Pp)
Optionally Contagious(+2 Pp/Rank):10Pp:Part of Squipping(30 Pp)
Affects Others:(+1 Pp/Rank):4Pp:Part Of Squipping(34 Pp)
Dimensional 3(1Pp/Flat rank):3Pp:Quantum After All(37Pp)
Indirect 4(1Pp/Flat Rank):4Pp:Setting Up Squips(41Pp)
Insidious(1Pp/Flat Rank):1Pp:Finding out Squips is Very Hard(42 Pp)
Subtle 1(1Pp/ Flat Rank):1Pp:The Syncing is almost indistinguishable from a video game nerd saying the Konami code. (43 Pp)
Affects Incorporeal 2(1Pp/Flat rank):A Squip can fiddle Insubstantially(In the Halloween Song At Least)(45 Pp)
Variable Descriptor 2(1Pp/Flat Rank):2Pp: A Squip is More Than Just electromagnetic quantum psionics(47 Pp)
Triggered 2(1Pp/Flat Rank):2Pp:A Squip Pill Could Be Set Variably(39 Pp)
Linked To The Enhanced Ability Array(0pp)(49 Pp)
Tiring (-1 Pp/Rank)(-5Pp)(Feature: Does not Activate on Other swith Squips)(So-4 Pp Instead)(45 Pp)
Close to Ranged(For Spreading)(1Pp/Rank)(5pp)(50Pp)
Ranged to (For Spreading)(1Pp/Rank)(5pp)(55 Pp)
Resistable(-5Pp)(5-Pp):Is for Spreading and Toughness in Addition(Feature:Special Effect When Successful)(51 Pp)
2 Dynamic Arrays:Same but Radio and Equivalent Flaws Removed and Same for Wi-Fi and Equivalent Flaws Removed(4Pp)(55 Pp)
Removable:-1Pp/5 Pp:(55/5=11)(Rounded Down to -11):Indestructible(1Pp)(-10 Pp instead)(45)
Now To Power Level 16(55Pp/5=11,55-11=44,1 for Indestructible makes it 45 which is 13 to 16)
Comprehend 13(Spirits 2,Objects 2,Plants 2,Animals 2,Languages 4,Machines 1)(2Pp/Rank)(26Pp)
Source(-1 Pp/Rank):-13Pp:Squips Need Mountain Dew(Normal) to Turn on.(13 Pp)
Limited(-1 Pp/Rank):-13 Pp:Squips are Temporarily Shut off by drugs/alcohol and until reactivated by Mountain dew(Normal) for Mountain Dew Red(Code Red in Book and Two Rivers)(0Pp)
Side Effect 2(-1Pp/Rank/Flat Rank):-26 Pp:is Vulnerable When Uses it.(-26 Pp)
Affects Corporeal 13(1Pp/Flat Rank):13Pp:A Squip can fiddle Insubstantially(In the Halloween Song At Least)(-13 Pp)
Affects Others(+1 Pp/Rank):13 Pp:Part of Squipping(0 Pp)
Affects Objects(+1 Pp/Rank):13 Pp:Part of Squipping(13 Pp)
Area(+1 Pp/Rank):13 Pp:Part of Squipping(26 Pp)
Optionally Contagious(+2 Pp/Rank):26 Pp:Part of Squipping(52 Pp)
Affects Others:(+1 Pp/Rank):4Pp:Part Of Squipping(56 Pp)
Dimensional 3(1Pp/Flat rank):3Pp:Quantum After All(59 Pp)
Indirect 4(1Pp/Flat Rank):4Pp:Setting Up Squips(63 Pp)
Insidious(1Pp/Flat Rank):1Pp:Finding out Squips is Very Hard(64 Pp)
Subtle 1(1Pp/ Flat Rank):1Pp:The Syncing is almost indistinguishable from a video game nerd saying the Konami code. (65 Pp)
Affects Incorporeal 2(1Pp/Flat rank):A Squip can fiddle Insubstantially(In the Halloween Song At Least)(67 Pp)
Variable Descriptor 2(1Pp/Flat Rank):2Pp: A Squip is More Than Just electromagnetic quantum psionics(69 Pp)
Triggered 2(1Pp/Flat Rank):2Pp:A Squip Pill Could Be Set Variably(39 Pp)
Linked To The Enhanced Ability Array(0pp)(71 Pp)
Tiring (-1 Pp/Rank)(-13Pp)(Feature: Does not Activate on Others with Squips)(So-12 Pp Instead)(59 Pp)
Close to Ranged(For Spreading)(1Pp/Rank)(13 pp)(62 Pp)
Ranged to Perception (For Spreading)(1Pp/Rank)(5pp)(75 Pp)
Unreliable:The Squip Can Refuse(-1Pp/Rank)(-13 Pp)(62 Pp)
Resistable(-13Pp)(49 Pp):Is for Spreading and Fortitude in Addition
3 Dynamic Arrays(6 Pp)(55 Pp Total)
The Dynamic Arrays:Same but Points Bast Animal Communication and Languages are Animal Empathy and Similar Advantages as Enhanced as exyta, Same But Any Communciation and Languages and no Animal Empathy as Enhanced as extra. And Same but Purely Languages,Language advantage,and related teamwork.
Removable:-11Pp(55/5=44)(Indestructible is 1)(44+1=45 total)
Senses and Random
Senses 20(Darkvision 2,Low Light Vision 1,Communication Link 1(With the Squip In question).Acute 5(1*5 Because 1 Rank*5 Senses),Accurate 10(2*5 Because 2 Ranks*5 Senses))(1Pp/Rank)(20 Pp)
Source(-1 Pp/Rank):-2-Pp:Squips Need Mountain Dew(Normal) to Turn on.(0 Pp)
Limited(-1 Pp/Rank):-20 Pp:Squips are Temporarily Shut off by drugs/alcohol and until reactivated by Mountain dew(Normal) for Mountain Dew Red(Code Red in Book and Two Rivers)(-20Pp)
Dimensional 3(1Pp/Flat rank):3Pp:Quantum After All(-17 Pp)
Indirect 4(1Pp/Flat Rank):4Pp:Setting Up Squips(-13 Pp)
Insidious(1Pp/Flat Rank):1Pp:Finding out Squips is Very Hard(-12 Pp)
Subtle 1(1Pp/ Flat Rank):1Pp:The Syncing is almost indistinguishable from a video game nerd saying the Konami code. (-11 Pp)
Affects Incorporeal 2(1Pp/Flat rank):A Squip can fiddle Insubstantially(In the Halloween Song At Least)(-9 Pp)
Variable Descriptor 2(1Pp/Flat Rank):2Pp: A Squip is More Than Just electromagnetic quantum psionics(-7 Pp)
Triggered 2(1Pp/Flat Rank):2Pp:A Squip Pill Could Be Set Variably(39 Pp)
Linked To The Enhanced Ability Array(0pp)(-5 Pp)
Affects Others:(1Pp/Rank):20Pp:15Pp
Area:(1Pp/Rank):20Pp:35Pp
Permanent to Sustained to Continuous:(1Pp/Rank):20Pp:55Pp
Close to Ranged:(1Pp/Rank):20Pp:75Pp
Activation 2(Standard Action):(1 Pp/Flat Rank):-2Pp:73Pp
Removable:-1Pp/5Pp(73/5=14.6)(Rounded Down to14)(-14Pp) and Indestructible(1 Pp)(So -13 Pp)(For Exactly 60)